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Episode 12 (Standard)
Statistics of 12-2
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Orirock Cube | 2375 | 6515 | 36.45% | 57.61 | until now |
| Rhodes Island Supplies V | 162 | 594 | 27.27% | 77.00 | to |
| Orirock | 1463 | 6515 | 22.46% | 93.52 | until now |
| Emergency Sanity Sampler | 113 | 594 | 19.02% | 110.39 | to |
| Device | 929 | 6515 | 14.26% | 147.28 | until now |
| Pure Gold | 636 | 6515 | 9.76% | 215.12 | until now |
| Damaged Device | 584 | 6515 | 8.96% | 234.27 | until now |
| Orirock Cluster | 154 | 6515 | 2.36% | 888.32 | until now |
| Loxic Kohl | 131 | 6515 | 2.01% | 1044.26 | until now |
| Furniture | 111 | 6515 | 1.70% | 1232.39 | until now |
| Coagulating Gel | 106 | 6515 | 1.63% | 1290.72 | until now |
| Fuscous Fiber | 53 | 4207 | 1.26% | 1666.67 | until now |
| Integrated Device | 75 | 6515 | 1.15% | 1824.50 | until now |
| 液化高能气体 | 5 | 583 | 0.86% | 2447.55 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0