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Episode 1
Statistics of 1-3
Sanity: 6
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Drill Battle Record | 46869 | 37459 | 125.12% | 4.80 | until now |
| Oriron Shard | 33476 | 37459 | 89.37% | 6.71 | until now |
| Pure Gold | 3864 | 37459 | 10.32% | 58.17 | until now |
| Emergency Sanity Sampler | 22 | 352 | 6.25% | 96.00 | to |
| Rhodes Island Supplies V | 21 | 352 | 5.97% | 100.57 | to |
| Rhodes Island Supplies IV | 3 | 107 | 2.80% | 213.98 | to |
| Orirock | 1002 | 37459 | 2.67% | 224.30 | until now |
| Ester | 674 | 37459 | 1.80% | 333.52 | until now |
| Sugar Substitute | 619 | 37459 | 1.65% | 363.20 | until now |
| Diketon | 575 | 37459 | 1.54% | 390.88 | until now |
| Damaged Device | 336 | 37459 | 0.90% | 668.90 | until now |
| Furniture | 207 | 37459 | 0.55% | 1084.99 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0