正在加载
首次加载可能较慢,请耐心等待
Episode 11 (Standard)
Statistics of 11-15
Sanity: 24
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Transmuted Salt | 114 | 326 | 34.97% | 68.63 | until now |
| Orirock Cube | 107 | 326 | 32.82% | 73.12 | until now |
| Orirock | 67 | 326 | 20.55% | 116.78 | until now |
| Rhodes Island Supplies IV | 31 | 158 | 19.62% | 122.32 | to |
| Device | 48 | 326 | 14.72% | 163.00 | until now |
| Pure Gold | 30 | 326 | 9.20% | 260.81 | until now |
| Damaged Device | 24 | 326 | 7.36% | 326.00 | until now |
| Transmuted Salt Agglomerate | 24 | 326 | 7.36% | 326.00 | until now |
| Orirock Cluster | 15 | 326 | 4.60% | 521.63 | until now |
| Loxic Kohl | 14 | 326 | 4.29% | 558.92 | until now |
| Coagulating Gel | 12 | 326 | 3.68% | 652.00 | until now |
| Furniture | 9 | 326 | 2.76% | 869.25 | until now |
| Integrated Device | 8 | 326 | 2.45% | 978.00 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0