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Episode 10 (Standard)
Statistics of 10-2
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Tactical Battle Record | 113 | 34 | 332.35% | 6.32 | until now |
| Rhodes Island Supplies III | 1 | 1 | 100.00% | 21.00 | to |
| Orirock Cube | 8 | 34 | 23.53% | 89.25 | until now |
| Damaged Device | 7 | 34 | 20.59% | 102.00 | until now |
| Device | 7 | 34 | 20.59% | 102.00 | until now |
| Orirock | 4 | 34 | 11.77% | 178.50 | until now |
| Orirock Cluster | 3 | 34 | 8.82% | 237.99 | until now |
| Pure Gold | 3 | 34 | 8.82% | 237.99 | until now |
| Furniture | 3 | 34 | 8.82% | 237.99 | until now |
| Loxic Kohl | 2 | 34 | 5.88% | 357.02 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0