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Statistics of Thick Direswine Hide
| Stage | Loots | Samples | Percentage | Sanity Required Per Item | Sanity | Time Range |
|---|---|---|---|---|---|---|
| CF-5 A Flurry to the Flame | 233 | 174 | 133.91% | 11.20 | 15 | to |
| CF-4 A Flurry to the Flame | 475 | 360 | 131.94% | 11.37 | 15 | to |
| CF-6 A Flurry to the Flame | 428 | 768 | 55.73% | 37.68 | 21 | to |
| CF-7 A Flurry to the Flame | 1036 | 2074 | 49.95% | 42.04 | 21 | to |
| CF-8 A Flurry to the Flame | 5750 | 11669 | 49.28% | 42.62 | 21 | to |
| CF-1 A Flurry to the Flame | 6 | 30 | 20.00% | 45.00 | 9 | to |
| CF-3 A Flurry to the Flame | 17 | 109 | 15.60% | 57.71 | 9 | to |
| CF-2 A Flurry to the Flame | 37 | 325 | 11.39% | 79.05 | 9 | to |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0