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Statistics of Coagulative Nodule
| Stage | Loots | Samples | Percentage | Sanity Required Per Item | Sanity | Time Range |
|---|---|---|---|---|---|---|
| 15-9 Episode 15 | 21749 | 66349 | 32.78% | 64.06 | 21 | until now |
| S5-9 Episode 5 | 1 | 6 | 16.67% | 108.00 | 18 | until now |
| 12-8 Episode 12 (Standard) | 2 | 46 | 4.35% | 482.98 | 21 | until now |
| 7-4 Episode 7 | 5 | 166 | 3.01% | 597.61 | 18 | until now |
| 11-8 Episode 11 (Standard) | 3 | 103 | 2.91% | 823.89 | 24 | until now |
| 15-4 Episode 15 | 3 | 112 | 2.68% | 783.87 | 21 | until now |
| 14-17 Episode 14 (Tough) | 1 | 38 | 2.63% | 911.85 | 24 | until now |
| 13-14 Episode 13 (Tough) | 10 | 462 | 2.17% | 969.98 | 21 | until now |
| 13-18 Episode 13 (Tough) | 6 | 292 | 2.05% | 1167.88 | 24 | until now |
| 15-12 Episode 15 | 21 | 1025 | 2.05% | 1024.89 | 21 | until now |
| 10-11 Episode 10 (Tough) | 30 | 1676 | 1.79% | 1340.78 | 24 | until now |
| 10-3 Episode 10 (Standard) | 21 | 1213 | 1.73% | 1213.17 | 21 | until now |
| 10-3 Episode 10 (Tough) | 17 | 986 | 1.72% | 1218.10 | 21 | until now |
| 15-17 Episode 15 | 106 | 6844 | 1.55% | 1355.71 | 21 | until now |
| 14-11 Episode 14 (Standard) | 1 | 69 | 1.45% | 1449.28 | 21 | until now |
| 10-11 Episode 10 (Standard) | 7 | 489 | 1.43% | 1677.15 | 24 | until now |
| 11-3 Episode 11 (Tough) | 1 | 72 | 1.39% | 1511.88 | 21 | until now |
| 6-12 Episode 6 | 6 | 473 | 1.27% | 1419.56 | 18 | until now |
| 13-14 Episode 13 (Standard) | 6 | 492 | 1.22% | 1721.31 | 21 | until now |
| 9-10 Episode 9 | 17 | 1547 | 1.10% | 1637.85 | 18 | until now |
| 15-7 Episode 15 | 2 | 198 | 1.01% | 2079.21 | 21 | until now |
| S4-1 Episode 4 | 3 | 318 | 0.94% | 1908.80 | 18 | until now |
| 9-18 Episode 9 | 2 | 233 | 0.86% | 2447.55 | 21 | until now |
| 7-15 Episode 7 | 8 | 1116 | 0.72% | 2510.46 | 18 | until now |
| 15-14 Episode 15 | 1 | 142 | 0.70% | 3409.09 | 24 | until now |
| 11-3 Episode 11 (Standard) | 1 | 152 | 0.66% | 3191.49 | 21 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0