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Statistics of Orirock Concentration
| Stage | Loots | Samples | Percentage | Sanity Required Per Item | Sanity | Time Range |
|---|---|---|---|---|---|---|
| 12-15 Episode 12 (Tough) | 92 | 1505 | 6.11% | 343.53 | 21 | until now |
| 15-17 Episode 15 | 402 | 6844 | 5.87% | 357.51 | 21 | until now |
| 11-18 Episode 11 (Standard) | 138 | 2386 | 5.78% | 363.07 | 21 | until now |
| 11-18 Episode 11 (Tough) | 68 | 1251 | 5.44% | 386.31 | 21 | until now |
| R8-3 Episode 8 | 6 | 113 | 5.31% | 338.98 | 18 | until now |
| 12-15 Episode 12 (Standard) | 32 | 648 | 4.94% | 425.27 | 21 | until now |
| 4-6 Episode 4 | 263 | 5526 | 4.76% | 378.23 | 18 | until now |
| 13-3 Episode 13 (Tough) | 2 | 46 | 4.35% | 482.98 | 21 | until now |
| 7-2 Episode 7 | 43 | 996 | 4.32% | 416.96 | 18 | until now |
| 13-3 Episode 13 (Standard) | 5 | 122 | 4.10% | 512.45 | 21 | until now |
| 9-13 Episode 9 | 18 | 465 | 3.87% | 465.00 | 18 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0